

it lets me catch errorsoh yeah spawn is very cool too cuz it lets u run stuff without stopping everything else in the script
local success,reason = pcall(function()
game:remove()
end)
if not success then
print(reason)
end
i havent really read that much documentation on pcall though so idk how to make it return the line number as well
though i should read on xpcall and ypcall
only if debug.profile existed in 2015 
anyways heres a really useful site

